Like its predecessor, Six Ages is a simulation game set in Glorantha, a fantasy world created more than 40 years ago by Greg Stafford. Glorantha is famous and well-regarded for its careful attention to mythology and folklore. It’s as wondrous and detailed as any fantasy setting could be, but it does enough things its own way to make it feel distinct from the familiar tropes of the genre. Such a setting would be wasted if it were merely the window dressing of a typical 4X simulation game, but there’s
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